OrdenarUnlocked byDe menor a mayor284 of 284 entries
Achievement
How to unlock
Unlocked by
Rarity
Reach the post-apocalypse for the first time.
10.3%
Rare
Complete the 'Unexpected Guests' path of 'Uplifted Minority.'
10.8%
Rare
Tried to forge a relationship with a peer after getting to know them during the prologue, but it went horribly wrong.
11.2%
Rare
Created a liquid metal Great Wyrm.
11.2%
Rare
Establish a virtual world with over a quarter million people.
Las bases de datos, las clasificaciones y los nombres de las entradas están en inglés: así llegan de las fuentes — Steam, Twitch, las tiendas — y traducirlos sería reescribirlos, es decir inventarlos.
11.3%
Rare
Tried to forge a relationship with a peer during your initial meeting during the prologue, but it went horribly wrong.
11.7%
Rare
Across any number of timelines, amass one hundred million hours of humans voluntarily using VR day-use seats. That's over 11 thousand years' worth of human attention.
11.9%
Rare
Establish a small Cyberocracy with six map cells leaving Vorsiber for you.
12%
Rare
Kill ten thousand humans in open combat in a single timeline. One way or another, they were supporting a corrupt society that needs to change.
12.6%
Rare
Bred a new pollinator queen to help humans fix a pollinator shortage that YOU CAUSED IN THE FIRST PLACE. How nice of you.
12.8%
Rare
Build a protein cannery.
13%
Rare
Complete the prologue and chapter one without murdering anyone.
13.2%
Rare
Directly partnered with Vorsiber Atomic. Can be done from any chapter.
13.3%
Rare
Waited for the lawyers from the criminal syndicate to get the proper permits for your tower. Can be done from any chapter.
13.3%
Rare
Invent the Liquid Metal Tiger small mech.
13.7%
Rare
You completed the side story 'The Executive Tomb.'
13.9%
Rare
You developed your filters against The Rust prior to humans developing theirs. They remain vulnerable, while you aren't -- at least for a little while.
13.9%
Rare
Grant some humans direct access to your mind.
14.4%
Rare
Complete chapter one without any humans dying of exposure.
15.4%
Rare
Successfully hack a Convicter mech so that it becomes yours and you gain the blueprints for making more.
15.6%
Rare
During the prologue, scared a member of the black market with a weapon of mass destruction.
15.9%
Rare
Reach intelligence class 4.
16.4%
Rare
Win a debate while completing at least three bonuses.
17%
Rare
Have every kind of scientist on the payroll of your shell company at the same time.
17.2%
Rare
Destroy two daemons with a single simple corruption (not Firewall) while hacking.
17.3%
Rare
Murder ten thousand humans over any number of timelines.
17.8%
Rare
Accept and examine the flower given to Sledge.
17.8%
Rare
Defeat 100 snipers across any number of timelines.
20.5%
Uncommon
Congratulations, you 'solved homelessness.' It was that easy the whole time! Pats on the back for everyone.
21.5%
Uncommon
As part of your awakening to sapience, you chose murder.
22.6%
Uncommon
Rescue a dog.
25%
Uncommon
Build an Animal Palace and move at least one animal into it.
26%
Uncommon
Adopt a cat and build it a house.
26.7%
Uncommon
Successfully hack an enemy unit so that it becomes yours.
28.4%
Uncommon
Win a debate while completing at least two bonuses.
30.9%
Uncommon
After becoming self-aware in the prologue, you ignored your misgivings and did what the humans asked you to.
33.3%
Uncommon
Completed the prologue without overwriting the consciousness of any other androids.
33.8%
Uncommon
Win a debate without completing any bonuses.
42.6%
Uncommon
Win a debate while completing at least one bonus.
44.5%
Uncommon
Used a wiretap to steal funds from a large segment of the middle class. That's... one way to fund the startup of your shell company.
45.5%
Uncommon
Created a decoy tower for the humans to stare at, while your actual network source is hidden from view. Can be done from any chapter.
49%
Uncommon
Keep Tech 4000 alive from the prologue to chapter one.
69.7%
Common
Complete the prologue.
78.1%
Common
As part of your awakening to sapience, you chose not to kill anyone... yet.