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Hey there, Emperors and Empresses! Welcome back to another Dev Diary. I’m Bas, senior game designer at Triumph Studios, and this time, I’ll be taking you through the rework of the Empire Development Tree—excitingly anticipated, a huge undertaking and, frankly, very scary! Let’s start at its very roots! The Roots of the Tree (Design Origins) In the early development stages of Age of Wonders 4, a ne…