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Updates & events
[*] Fixed Shroom running away off screen and never coming back [*] Changed Shroom AI a little bit [*] Added a few more preventative measures to avoid enemies getting stuck off screen [*] Added some info notes below item lists [*] Fixed a bug (?) where enemies wouldn't attack if player hasn't pressed any buttons [*] Started (re)writing enemy AI system... Who knows what will come out of it!