Cargando
Updates & events
→
[*] Improved Caravan AI behavior [/*][*] Reduced initial difficulty on select maps [/*][*] Spells can now damage enemy structures [/*][*] Fixed Fortresses incorrectly classified as non-defensive buildings [/*][*] Corrected miscalculated upgrade bonuses [/*][*] Fixed Alchemy Workshop skills failing to activate [/*][*] Increased effect radius of Alchemy Workshops [/*]