Cargando
7 of 116 entries
Sign in to keep track of what you have here — owned entries stay ticked off, and you can filter down to what is left.
| Weapon | Character | Element | Level 4 |
|---|---|---|---|
| Verso | Light | Perfection is now based on current Health. Gain 1 Rank every 20% missing Health | |
| Verso | Light | Light damage can Burn on Critical Hits | |
| Verso | Light | Start battle on Rank B, but 50% Health | |
| Verso | Light | Casting a Light Skill increases damage of next Physical Skill cast by 50% and vice versa | |
| Verso | Light | +1 to all Perfection gain but can't reach Rank S | |
| Verso | Light | An ethereal Sword deals Light damage on any damage dealt with Skills | |
Data from jouglon-coder/ExpeditionHelper — MIT — Clair Obscur: Expedition 33 © Sandfall Interactive. Last updated .
| Verso |
| Light |
| Gain Aureole on Rank S, but drop to Rank D |
Las bases de datos, las clasificaciones y los nombres de las entradas están en inglés: así llegan de las fuentes — Steam, Twitch, las tiendas — y traducirlos sería reescribirlos, es decir inventarlos.