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Updates & events
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\[ SPECTATING ] [*] Fixed a case of post-processing glitch when switching spectator targets on maps with different post-processing volumes. [/*][*] Fixed a case of stuck x-ray silhouettes when switching spectator targets. [/*][*] Fixed spectator damage overlay effect. [/*] \[ MISC ] [*] Added weapon_accuracy_stack_boost_limit (default value "2") to apply ladder inaccuracy to players boosted by a s…