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| Perk | Side | Category | Effect |
|---|---|---|---|
| Survivor | navigationadaptation | When all Generators are completed, if you are downed or injured, heal instantly. Then, ignoring …: You gain …% … for …s. You gain … for …s. | |
| Survivor | adaptation | While next to a Dropped Pallet, use … for …s to reset it. You see the Auras of Dropped Pallets. | |
| Survivor | adaptation | While carried by the Killer: Whenever the Killer falls from at least …m, you gain …% of your current wiggle progress. Your wiggle is …% stronger. Within …m, the Killer cannot see Hook Auras. | |
| Survivor | adaptation | Whenever you are unhooked: The Hook breaks, then is repaired after …s. You see the Killer's Aura for …s. | |
Data from Dead by Daylight API (tricky.lol) — Community API — data belongs to Behaviour Interactive. Last updated .
| Survivor |
| adaptation |
| While holding a depleted item, after hiding in a Locker for …s, it is recharged to …%. Each time you recharge an item this way, it recharges …% fewer Charges. |
| Survivor | adaptation | While you are struggling on Hook, when another Survivor gets within …m, the timer is paused for …s. |
| Survivor | navigationadaptation | Whenever you are unhooked, while injured and running, use …: You gain … for …s. You gain … for …s. |
| Survivor | adaptation | Until all Generators are completed, whenever you are unhooked, for the next …s: when the Killer picks you up, once per trial, hit a Special Skill check: Stun the Killer for …s. Become the Obsession. This is disabled by conspicuous actions. At the start of the trial, you are more likely to be the Obsession. |
| Survivor | adaptation | Once per trial, when you safely unhook another Survivor, you can unhook yourself. When you unhook yourself this way, you gain … for …s. |
| Survivor | adaptation | While downed, whenever the Killer picks you up, …% of your recovery progress is added to your wiggle progress, up to …%. |
| Survivor | adaptation | After hiding in a Locker for …s, fast-exit to stun the Killer for …s if they are within …m, then gain … for …s. |
| Survivor | adaptation | Whenever you cleanse a Totem, while injured and not …, after hiding in a Locker for …s, you become healthy instantly. |
| Survivor | strategyadaptation | When all other Survivors are dead, while within …m of the Hatch, you see its Aura. |
| Survivor | adaptationconcealment | When the trial starts, you become injured, then: You gain …. Your Grunts of Pain are …% quieter. You leave no Pools of Blood. You recover …% faster. You can fully recover. |
| Survivor | adaptation | Whenever you unlock a Chest, it will contain a rare Med-Kit. You unlock Chests …% faster. The range at which the Killer hears you unlocking Chests is …m shorter. |
| Survivor | adaptation | While carried by the Killer, while you have at least …% wiggle and next to an Upright Pallet, you can drop it to stun the Killer. While downed, you see the Auras of Upright Pallets. |
| Survivor | adaptation | Whenever you are unhooked, you gain …% healing progress. |
| Survivor | adaptation | After repairing …% of Generators, while next to a Generator, use … to trap it for …s. All Survivors see that Generator's Aura for that time. When the Killer damages that Generator, the trap explodes, then: They are stunned for …s. Everyone nearby looking at the detonation is blinded. |
| Survivor | adaptation | After repairing …% of Generators, while hiding in a Locker, use … to craft a Flashbang. When you use the Flashbang: Everyone nearby looking at the detonation is blinded. The Killer is alerted. |
| Survivor | adaptation | While repairing and while your Toolbox is empty, whenever you hit a great basic Skill Check, you earn … Token. When you have … Tokens, spend them all: Your Toolbox is recharged instantly. You repair …% slower for …s. You can rummage Chests … time. The first time you rummage a Chest, it will contain an uncommon Toolbox. |
| Survivor | adaptation | While in the Basement: You can heal yourself, but …% slower. Whenever you finish healing, you see the Killer's Aura for …s. |
| Survivor | adaptation | After you heal … Survivor, while not …, when you are unhooked, you gain …. After …s, if you are not downed, you are instantly healed. |
| Survivor | adaptation | You can heal yourself, but …% slower. |
| Survivor | adaptation | Once per trial, while downed by the Killer, you can fully recover. While downed, you recover …% faster. |
| Survivor | adaptation | You can attempt to unhook yourself up to … times and have …% more chance to succeed. |
| Survivor | adaptation | While injured and healing another Survivor without a Med-Kit, you also gain healing progress at …% speed. |
| Survivor | adaptation | While hexed, you can fully recover. Whenever you fully recover, you gain … for …s. Cooldown: …s. |
| Survivor | adaptationnavigation | While downed: You gain …% …. You can crawl and recover at the same time. Your Grunts of Pain are …% quieter. |
| Survivor | adaptation | After taking … protection hits, while injured and until you go down, the next time you would be downed by the Killer, take no damage instead. When you become healthy, while you are at least …m from the Killer, they see your Aura. When the trial starts, you are more likely to be the Obsession. |
Las bases de datos, las clasificaciones y los nombres de las entradas están en inglés: así llegan de las fuentes — Steam, Twitch, las tiendas — y traducirlos sería reescribirlos, es decir inventarlos.