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Updates & events
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Hello Demonologists, Here are the release notes for the 0.5.2 patch: Improved/Changed/Adjusted [*] Bedlam lighting and performance optimization [*] Salt Barrier performance optimization Fixed [*] Getting stuck in the Slider Puzzle in Bedlam when died [*] Problem with lamps not working near cells in Bedlam [*] Some localizations [*] Safehouse skyboxes issues