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I can't believe it's been like 4 months. Apologies, things have been moving so fast that I've been perpetually putting off the next devlog by 'maybe a few more weeks'. With that, I'll cut the shit and present my big news. Dialtown is now finished. Yes, it's true! I'm working on polish, bugfixing and finishing up the cut content shown on the extras menu right now, but the actual game, and its five …