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Updates & events
Fixed an issue where "Mutation" series Cursed Sigils would take effect even when used against hazards that were not enemies. Adjusted the skill unlock requirement from Lv. 2 (with no skill points) to Lv. 3. Fixed an issue where "Amulets" were prioritized for destruction even when cursed. Fixed an issue where achievements could be earned during special modes. Fixed an issue where a disguised treasu…