Cargando
/
Data from Steam — Steam Web API Terms of Use. Last updated .
Updates & events
→
Welcome to another entry in our Dev Blog series , where we take you behind the scenes of Escape Simulator 2 development. These posts will introduce you to new systems, tools, and features. Today’s post is written by SuperJura , one of our lead programmers. He worked on many of the game’s core systems, including the complete implementation of Lua scripting in Room Editor 2.0 . ⚠️ Note: You don’t ne…