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Updates & events
BALANCE Map 1: - Pity System for city resource production: there are now at least two different resources produced and both wheat and leather cannot be absent. Map 2 & 3: - Pity System for city resource production: there are now at least two different resources produced Map 1 & 2: - Bandit nerf: old -> [-X Happiness for +X Income] new -> [-X Happiness & -X Population for +X Income] Dev Note: the B…