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This patch is a difficulty and economy pass. The mid and late game were giving up too easily: coin piled up faster than threats did, and enemies you had already seen stopped mattering. Everything below pushes in the same direction — the back half of a run should cost you something. \ Enemies\ · Tier 1 / Tier 2 / Warlord / final boss: +20% Health, +50% Damage · Early enemies untouched — the difficu…