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Updates & events
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\ [*] Removed the unintended legacy hard cap on Battle Attack Speed. The former cap value now remains only as the Scavenger Mode unlock threshold. [*] Extremely large attack counts are now retained and processed in bounded batches instead of being discarded. [/*][*] Fixed Nuke and Scavenger calculations that could impose an artificial minimum Time to Attack based on the former cap. [/*][*] Improve…