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Updates & events
Game Adjustments [*] Reduced explosion damage range during boss battles. [*] Decreased the number of flying units in boss battles. [*] Adjusted the movement logic of spikes in Phase 2 of boss battles. [*] Fixed an issue where shooting mode remained active and unresponsive during story cutscenes. [*] Changed a texture from an iron door to a wooden door. [*] Adjusted the orientation of the volume co…