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Updates & events
In 3.2 I had overhauled how moves work to fix punching locking up directionals. This allowed you to move in midair while punching and preserve your momentumn, but it also introduced a few cases where specific combinations of interraction and attacking would lock up Chelshia. I believe I've been able to fix these lock-ups but please do not hesitate to drop in on steam discussion or comment on this …