Cargando
Updates & events
**Hello East Side High!** Today I want to announce our first Balance update, and walk through some of the decision making. Our goal was to bring some of the overtuned damage elements down, and make CC more of a skilled use scenario. The goal is to bring a smoother balance between roles for the game, and we’ll be monitoring and adjusting as we go. **Medic** has been changed to heal 3hp, 0.5 second …