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Updates & events
Greetings everyone, Just a swift note on a new update to LostWinds we released today: [*]Scenery objects (foliage, particle effects, etc) now respond to Enril (i.e. the cursor) passing over them, which makes the world feel that bit more responsive and alive. [*]We reduced the amount of slow motion, especially when using the gust power on environment objects. This makes the game flow nicer; previou…