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Updates & events
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Hi, friends! Update #6 is out. This time we tuned several noticeable things at once: improved a bunch of Mind Palaces , made the interface more flexible (all the way up to toggling the HUD with a single button), added more menu sounds — and yes, we updated the door sound when leaving the Polyhedron ! On top of that, there’s a batch of logic, visual, and performance fixes, including improvements fo…