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Updates & events
0.699 [*]Fixed an issue where the secret switch could be placed inside the architecture in cellar type rooms and thus rendered virtually unusable. [*]Fixed a bug that caused Altars in dungeon type 2 to not be placed correctly. [*]Fixed an issue where a shop could have no potions if it had a lot of large items. [*]Secret switches should no longer get placed on top of turret fuse boxes. [*]Fixed an …