Authoring ToolsFor the first time ever, the freshly-released EngineX Authoring Tools provide everything you need to create your own mods and storylines, by using the exact same toolset that the Eurocom team used to create Sphinx and the Cursed Mummy in 2003. Allowing you to edit final and beta levels, characters and cutscenes to your heart's content.Gratistienda ↗Todavía no hay base de datos ni herramienta para este juego.
Mínimos
OS *: Windows XP / Vista / 7 / 8 / 10 32 or 64 bit Processor: Intel or AMD 1.5 GHz supporting SSE2 instructions Memory: 1 GB RAM Graphics: OpenGL 3.0 Core Profile compatible like GeForce 8600 Storage: 1 GB available space
Recomendados
OS *: Windows XP / Vista / 7 / 8 / 10 32 or 64 bit Processor: Intel or AMD 2 GHz supporting SSE2 instructions Memory: 2 GB RAM Graphics: OpenGL 3.0 Core Profile compatible like GeForce 8800 Storage: 2 GB available space Additional Notes: Having ARB_clip_control improves depth precision over large distances.
Mínimos
OS: Mac OS X 10.6 (Snow Leopard) Processor: 1.5 GHz supporting SSE2 instructions Memory: 1 GB RAM Graphics: OpenGL 3.2 Core Profile compatible Storage: 1 GB available space
Recomendados
OS: Mac OS X 10.12 (Sierra) Processor: 2 GHz supporting SSE2 instructions Memory: 2 GB RAM Graphics: OpenGL 3.2 Core Profile compatible Storage: 2 GB available space Additional Notes: Having ARB_clip_control improves depth precision over large distances.
Mínimos
OS: Ubuntu 12.04 LTS, Steam OS, Arch Linux, Linux Kernel 2.6+ (i686 arch) / glibc 2.1.3+ Processor: 1.5 GHz supporting SSE2 instructions Memory: 1 GB RAM Graphics: OpenGL 3.0 Core Profile compatible Storage: 1 GB available space
Recomendados
OS: Ubuntu 12.04 LTS, Steam OS, Arch Linux, Linux Kernel 2.6+ (i686 arch) / glibc 2.1.3+ Processor: 2 GHz supporting SSE2 instructions Memory: 2 GB RAM Graphics: OpenGL 3.0 Core Profile compatible Storage: 2 GB available space Additional Notes: Having ARB_clip_control improves depth precision over large distances.