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Updates & events
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Firstly, thank you, everyone, for a remarkably smooth launch week! We spent the first half of this week looking into common issues and addressing them. Here's a quick list of stuff that's changed: Main Game Changelist [*]Options menu - Increased look sensitivity maximum by 2x. [*]Induction - Replaced a few missing and oddly-shaped colliders. [*]Induction - Made a cube heavier. [*]Cubism - Fix ramp…