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Hey everyone, It's been so great to see all the support for the game as it continues to grow after the Early Access release. Been very busy prototyping and planning out the rest of the work needed for a solid 1.0 release version. After mapping out the story elements, various features and content, I'm now targeting Q1 2027 for the 1.0 release! The biggest goal for 1.0 is to make the Blight feel lik…