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Updates & events
Howdy y'all! Welcome back for a second Developer Update. This week, we’re looking into the world of networking, improvements made in Totally Reliable Delivery service, and the tools our team used to get us there. Summary Making online games is hard. Making a ragdoll game in an open world work online across 5 different platforms is even harder. Since our initial release on April 1st, 2020, we’ve ma…