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Updates & events
Balance [*] Additional enemy health scaling per player reduced from 50% -> 33% [*] Knights can now block immediately after moving, instead of having to come to a complete stop Bugfixes [*] Fixed a crash related to Thief targeting [*] Fixed a crash related to the Wand of Chaos [*] Fixed a crash related to save and load points becoming null [*] Fixed a crash related to Familiars [*] Fixed Heirloom m…