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Hi, this is Daniel, the dev behind Vangaro Tactics. Today I will share how I came up with the game :) My final project It was summer 2018 and I was finishing my final project for uni, a VR procedural maze "game" in Unity. I had already made most of the procedural maze generation earlier but couldn't make it in time for the VR part so I would be evaluated in September. {STEAM_CLAN_IMAGE}/44732645/0…