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Updates & events
It's the weekend, but we're still going... [*] Increased volume of unit movement effects on map by 5-7db so they are easier to hear against the music. [*] Fixed issue with status effects not expiring if the player that triggered the effect was eliminated (e.g. in 2v1 or FFA battles). [*] Fixed Blaze sometimes using her repair ability even though her army was at full health. [*] Units being carried…