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Updates & events
We've released another hotfix for Xenonauts V1.5, this time fixing a couple of bugs related to AI loops: [*]A fix to the reaction fire / teleporter hang [*]A fix to an AI turn hang caused by Reapers getting in an animation loop We're also aware there's some unusual behaviour going on V1.5, firstly something a little fishy going on with "miss" shots occasionally passing through solid walls / otherw…