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Updates & events
- Fixed an issue where attack speed was negatively affected at high framerates. - Fixed the way SE and voice volume are handled. This should address: [*] Environment sounds being louder than expected. [*]Difficulty hearing enemy death cries. [*]Lowering of volume sliders not having any noticeable effect. [*]Footfalls being too quiet. As well as other related issues. The above-noted fix has affecte…