Chargement
Updates & events
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[*]Adjustment to the experience curve for character level and guild level [*]Changes to the rules determining enemy level [*]Adjustment of enemy statistics [*]Addition of bonus costs in trees [*]Display of HP values on health bars [*]Increase in the minimum duration of status alterations [*]Addition of a regeneration effect to the Priest's "Restoration" skill [*]Reduced the rarity of enemy loot [*…