Chargement
Updates & events
Bugs fixed: [*] Fixed a bug where the “Sales” passive in the survival branch could spawn an item with a smaller pop up [*] Fixed a bug that caused the “be as water” passive from the soldier path to prevent the character from dashing [*] Fixed a bug that caused the “Tesla” passive from the scientist path to activate infinitely on a dead enemy [*] Fixed a bug that could make chasing enemies stuck ag…