Chargement
Updates & events
→
[*] Further difficulty adjustments to select campaign levels [/*][*] Fixed enemies ignoring Town Centers under specific conditions [/*][*] Resolved missing new monsters in Random Map Mode [/*][*] Fixed early victory being blocked in D1-2 [/*][*] Corrected " Concussive Spark (Physical) " ability activation failures [/*][*] Patched glitches with Stealth Attacks targeting nothing [/*]