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Here's what we've been working on: 🔹 Instancing with Merge - Batch We use the Merge - Batch tool to combine repeated scene elements into instances. This significantly reduces system load and improves loading times. 🔹 Disabling Collisions Where They’re Not Needed For objects that the player can't reach or interact with (like balconies, decorative street lamps, or props behind fences), we disable …