Les bases de données, les classements et les noms des entrées sont en anglais : c'est ainsi qu'ils arrivent des sources — Steam, Twitch, les boutiques — et les traduire voudrait dire les réécrire, donc les inventer.
+3 AP on killing an enemy
2
Support
Spring Meadows
vitesse: 4chances_crit: 0.09
20% chance to gain Shell on Free Aim shot.
3
DefensiveSupport
Flying Manor
sante: 4869defense: 301
20% chance to gain Powerful on Free Aim shot.
3
Support
Gestral Village
sante: 983defense: 44
Apply Regen for 3 turns when revived.
3
DefensiveSupport
Stone Wave Cliffs
sante: 546defense: 218
Apply 3 burn stacks on Breaking a target
3
Support
Frozen Hearts
sante: 1541chances_crit: 0.24
Gain Shell if fighting alone.
3
DefensiveSupport
Hidden Gestral Arena
sante: 168defense: 50
Play again after Breaking a target
3
Support
Renoir's Drafts
vitesse: 672chances_crit: 0.36
+3 AP on Breaking a target.
3
Support
Flying Waters
vitesse: 14chances_crit: 0.07
Gain Rush if fighting alone.
3
Support
Hidden Gestral Arena
sante: 168vitesse: 34
20% Chance to burn on free Aim Shot
3
Support
Spring Meadows
vitesse: 15chances_crit: 0.25
On Death, allies gain Shell
5
DefensiveSupport
Sirene
sante: 599vitesse: 118
+50% of a Gradient Charge on Breaking a target
5
Support
Endless Night Sanctuary
vitesse: 434chances_crit: 0.28
+1 AP on Jump Counterattack
5
Support
Ancient Sanctuary
sante: 44vitesse: 29
Healing Tints also apply Shell
5
DefensiveSupport
The Reacher
sante: 1403defense: 681
+5% of a Gradient Charge on hitting a Stunned enemy
5
Support
Lumiere
sante: 922vitesse: 182
+3 AP on killing an enemy
5
Support
The Continent
vitesse: 162chances_crit: 0.17
Healing an ally also applies Shell for a turn
5
Support
Esoteric Ruins/Continent (Near Old Lumiere Entrance)
sante: 395vitesse: 78
Healing an ally also applies Rush for 1 turn
5
Support
The Continent
sante: 329vitesse: 65
Breaking a target doubles its burn amount
5
Support
The Continent
vitesse: 507chances_crit: 0.31
Play immediately when revived
5
Support
Old Lumiere
vitesse: 92chances_crit: 0.14
Immediately play when falling below 30% health. Once per battle
5
Support
Lumiere
vitesse: 182chances_crit: 0.18
Apply Rush when falling below 50% Health.
5
OffensiveSupport
Falling Leaves
defense: 288vitesse: 142
On death, +4 AP to allies
5
Support
Forgotten Battlefield
defense: 96vitesse: 54
+3 AP to all Allies when revived
5
Support
Stone Wave Cliffs
sante: 270defense: 96
+1 AP on Parry, but damage received is doubled.
5
Support
Stone Wave Cliffs
vitesse: 54chances_crit: 0.10
+1 AP on battle start.
5
Support
The Continent
sante: 320
+2 AP on using an item.
5
Support
The Continent
—
+15% of a Gradient Charge on Base Attack
7
Support
The Reacher
vitesse: 266chances_crit: 0.22
+5% of a gradient charge on Parry
10
Support
Verso's Drafts
vitesse: 557chances_crit: 0.32
Give 2 AP on applying Rush
10
Support
Endless Tower
defense: 801vitesse: 321
Base attack applies Slow for 1 turn
10
Support
Verso's Drafts
sante: 2757vitesse: 557
+10% to Shell damage reduction
10
DefensiveSupport
Sirene
sante: 599defense: 240
Apply Powerful on applying Shell
10
OffensiveSupport
Sirene
defense: 874chances_crit: 0.25
Give 2 AP on applying Powerful
10
Support
Lumiere
defense: 373vitesse: 173
+10% of a Gradient Charge on Counterattack.
10
Support
The Reacher
sante: 1333defense: 647
Heal 15% HP on applying a buff
10
DefensiveSupport
The Reacher
defense: 647vitesse: 266
Apply Rush on applying Powerful
10
Support
Endless Tower
vitesse: 557chances_crit: 0.32
20% chance to gain 1 AP on Free Aim shot
10
Support
Flying Manor
vitesse: 779chances_crit: 0.16
+1 AP on base attack
10
Support
Painting Workshop
vitesse: 895chances_crit: 0.17
On Healing an ally, also give 2 AP
10
Support
The Continent
sante: 206vitesse: 41
+20% Gradient Charge on Critical Hit. Once per turn
10
Support
Endless Tower
defense: 1048chances_crit: 0.27
Revive Tints also give 3 AP
10
Support
Forgotten Battlefield
sante: 257defense: 92
+1 AP on battle start
10
Support
Ancient Sanctuary
sante: 175
No longer gain AP on Parry. +1 AP on getting hit
10
Support
Stone Wave Cliffs
sante: 1166defense: 160
Play first
10
Support
Stone Wave Cliffs
vitesse: 41chances_crit: 0.1
Marked Targets deal 30% less damage
10
DefensiveSupport
Stone Wave Cliffs
defense: 102vitesse: 21
+1 AP per Gradient Charge consumed
10
Support
The Continent
vitesse: 293chances_crit: 0.10
On applying Rush, its duration is increased by 2.
10
Support
The Continent
sante: 778vitesse: 154
On applying Shell, its duration is increased by 2
10
DefensiveSupport
Forgotten Battlefield
sante: 1333defense: 647
50% chance to apply Mark when attacking a Marked enemy
10
Support
Inside the Monolith
vitesse: 201chances_crit: 0.12
+1 AP on hitting an enemy's weakness once per turn
10
Support
Inside the Monolith
vitesse: 162chances_crit: 0.17
Always play twice in a row, but deal 50% less damage
10
Support
Lumiere
sante: 876defense: 373
+10% of a Gradient Charge on applying a buff. Once per turn.