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Hello Pilots, I better start writing this update because we have enough content for 3 devlogs and there are some really cool things I want to share. The general theme of the last couple weeks was "enemy depth". I want to make sure we've explored every archetype of enemy before we get too far on our campaign. {STEAM_CLAN_IMAGE}/41689504/91da747a39b5a06a304f6daa0f80800f803e6d43.png So we theorized a…