
A vector dungeon on a monochrome tube, lit by three subtractive colour gels. Drop a gel and half the room stops existing: a wall you cannot see is not solid, an enemy you cannot see is frozen and cannot be shot. The colour channel is the collision layer, so sight and physics never drift.
Minimale
Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: Dual-core 2.0 GHz Memory: 4 GB RAM Graphics: Vulkan / OpenGL 3.3 capable, 1 GB Storage: 500 MB available space Additional Notes: 1280x720 minimum
Recommandée
Requires a 64-bit processor and operating system OS: Windows 11 64-bit Processor: Quad-core 3.0 GHz Memory: 8 GB RAM Graphics: Dedicated GPU, 2 GB Storage: 500 MB available space Additional Notes: 1920x1080, 60 Hz
Minimale
OS: SteamOS 3.0+ / Ubuntu 22.04+ (64-bit, glibc 2.35+) Processor: x86_64, 2 cores Memory: 2 GB RAM Graphics: Vulkan 1.0 compatible GPU, 512 MB VRAM Storage: 250 MB available space Additional Notes: Gamepad recommended. Native build, no Proton required.
Pas encore de base de données ni d'outil pour ce jeu.