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Changelog [*] Fixed interactive prop causing crashes (aka, keypad or the monitors on ce_biotec) [/*][*] Fixed doors not opening/closing properly if there is a AI Zombie behind it [/*][*] Fixed Campaign console variables being reset on the next map, when it shouldn't. [*] In short, if you have infection disabled, it wanted to reset it back to enabled again. [/*] [/*][*] Fixed ragdolls having a melt…