Chargement
Updates & events
We are very close to release! After over 1.5 years on early access. We hope to have a launch date we can announce soon. We've been working on making sure everything runs as fast as possible - along with that solving the last bugs / balance issues. Changes - v1.01: - Large optimizations to drawing, and CPU use. Including to the Fluid system. - Excavation Mission Balancing: Changed the amount of hea…