Chargement
Updates & events
→
Just a little patch on the Demo build:: [*] Zombie Mages (the hooded ones) now also have a melee attack. [/*][*] Throwing Knives buff/nerf: Jumping no longer resets throwing knives charge but charging time is now a bit longer. [/*][*] Dizzy VFX (after blocking) and dirtiness VFX (when you've been tackled by a female zombie) are now a little more obvious. [/*][*] Rebalanced enemies spawns on first …