Chargement
Updates & events
→
Patch no0tes: [*] Updated texture on stakeout [*] Debuffed persuader so it's not a one-hit boomstick anymore (soz) [*] Changed the MOTD to something that we can update regularly [*] Added a phys model for the stakeout so when you drop it it doesn't just slide around the place like a banana [*] Fixed animation sound timing even on stakeout draw animation so it goes "shk chk" when you actually pump …