Chargement
Updates & events
→
Hey everyone, February was a huge month for Fleetbreakers. A lot of long‑requested features landed, several major systems took big steps forward, and the game’s overall feel, moment-to-moment and run-to-run, got sharper, and faster. There's a lot to cover: Multi‑Squadron Selection Arrives You asked, we listened. Even though Fleetbreakers is built around streamlined squadron‑level control, many pla…