Chargement
Updates & events
[*]Resolved issues with snap points for blocks. [*]Fix for punch soft lock. [*]Adjustments to camera angles to make it easier to see in some areas. [*]Fix for an issue where the game state would be broken if the player exited during a world shift event. [*]Localization fix for controller layouts. Note : We are still investigating issues with Nvidia 10-Series graphics devices. Thanks for your patie…