Chargement
Updates & events
Hi Hurtworldians, Tonight's hotfix aims to increase the stability of interactions around tethers and should make things run a little smoother. Change Log [*]Fixed the force position and visuals not matching up on tethers [*]Added a min tether length to prevent flying feedback loop on short tethers on vehicles [*]Fixed a bug where getting forced into a vehicle (or crash vehicle aka tether) would fa…