Chargement
Updates & events
0.2.1 Patch A server update is not required as the server specific changes are API bug-fixes, however it is recommended. New Features Shared [*]Added a timeout to player damage so kills aren't incorrectly attributed at a later time Server [*]Added World:SetValue and World:GetValue Client [*]Added an optional boolean argument to Player:GetBones to retrieve a more detailed list of 80+ bones Bug Fixe…