Chargement
Updates & events
[*] Fixed some cases where enemies would get stuck under the floor, preventing the combat arena from being completed. [*] Fixed a rare case where bullets (from primary weapons) would fly past the enemy. [*] Fixed a rare case where a room could unload directly from under the player's feet, causing the hero to fall into the void (this mainly happened in the bar or event rooms). [*] Updated collapses…