Chargement
Updates & events
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Quality of Life [*] Optimized the logic responsible for updating loot labels on the screen, improving the overall frame times when many items are on the ground. [/*] Bug Fixes [*] Fixed an issue with key based interaction that allowed players to interact with objects while dead. [/*] Skills and Passives Acolyte [*] Profane Veil: Fixed an issue where casting Profane Veil while having the Singlemind…