Chargement
Updates & events
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[*] Fixed various errors related to pathfinding [*] Fixed a map editor crash [*] Fixed naval units in waves ignoring walls when pathfinding [*] Fixed RTS AI building up units infinitely in many cases [*] Fixed campaign not saving wave state when game is closed [*] Fixed overdrive state not saving [*] Improved visual interpolation of unit-based missiles on servers [*] Many various balancing changes…