Chargement
Updates & events
Gameplay Adjustments & Balancing [*] Adjusted enemy AI patterns and overall balance in DLC stages (especially on Easy/Normal). [/*][*] Refined boss mechanics and event timing to improve flow and prevent progression locks. [/*][*] Adjusted enemy attack frequency and damage values in several DLC encounters. [/*][*] Skill loadout available during co-op play (result screen) [/*] Bug Fixes [*] Fixed an…