Chargement
Updates & events
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[*] Fixed first person view not working properly [/*][*] Altered flight path calculation to allow mods to change gravity at runtime [/*][*] Fixed bug where scooter was invisible and the rider was glitched out [/*][*] Optimised scooter spring animation to be consistent across frame-rates [/*][*] Polished hip spring animation to be consistent across frame-rates [/*][*] Polished head spring animation…