Chargement
Updates & events
[*] fixed replay playback crashing the game [*] fixed position of reinforcements numbers in network party list (off by one) [*] update 62 announcement is now part of the databank [*] fixed MotD completion / caching [*] updated tracker to show things as powered down during a power failure [*] new options for HUD color include random by mission (legacy) and random by character